Purpose

World Turtle is preparing to launch a platform enabling a rebirth and reinvention of the thousands of existing free-to-play text-based games that were precursors to modern day MMORPGs and messaging apps. The new games will be mobile and sticker-based, scalable to millions of users, and take advantage of the advent of micropayments to make money from free to play games, all while taking advantage of existing assets, including those already possessed by World Turtle.

Multi User Dungeons (MUDs)

The very first multiplayer online role-playing game on the Internet was a Multi User Dungeon (MUD), created in 1980. The immersive gameplay, puzzle solving, exploring, and interacting with other players made the MUD genre a common entertainment choice for college students, and later, bored office workers. As the Internet became more consumer oriented the MUD continued to be a home for players of all ages and locations in the world. Since the early days this genre of games has evolved from text adventures to the graphical games starting with simple ones such as King’s Quest and Leisure Suit Larry, and later Ultima Online, Everquest, and World of Warcraft.

Initial Coin Offering (ICO)

Establishing a crypto coin, World Turtle Coin (TURTL) , along with a successful Initial Coin Offering (ICO), would allow decades of existing game assets to be utilized in moving DeadofNight to today’s standards of computers, smartphones and tablets. This coin would also be used within the games themselves for those players who wish to enhance their user experience with user generated content. In turn players may purchase the coin at the exchanges that carry it or acquire them in game.

MMORPG platform

DeadofNight, the first World Turtle game to go online, has only been free to play and will continue to be free, however current free to play games have made micropayments commonplace, allowing MUDs like DeadofNight to become profit centers for their creators. Micropayments in the form of TURTL coins or through app store purchases will allow game enhancements. In time the TURTL coin will also be used in other unique online realities as the completed World Turtle system could be used to help create other virtual worlds.

Our Story

Our Story

For over 20 years, prior to the consumer acceptance of the micropayment model, the main developers of this project worked on their primary MUD DeadofNight (as well as others) as a hobby and a public service. As the creators and administrators they created and managed a diverse and changing team of players turned programmers who expanded the world in a shared vision. Over two decades DeadofNight was home to tens of thousands of players from all over the globe. The developers also helped the MUD ecosystem through their professional careers, providing hosting to numerous other games when the Internet hosting scene was far more complicated than today. As we compare today's online games, apps, and messaging services to MUDs of the past, many aspects of these text based games, particularly communications and easy socializing, are still unmatched by the MMOs of today.

Our Team

The people behind World Turtle Coin
Keith Kelley
Keith Kelley
Co-Founder, Developer
Keith Pitcher
Keith Pitcher
Co-Founder, Developer
Jason Crome
Jason Crome
Co-Founder, Developer

ICO Goals

Funding Levels

World Turtle Funding

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